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1. Stealth - in Feedback/Requests [original thread]
I think the qualified answer is "maybe". Cloaks give a 25% reduction to signature. So on a scout suit that will start out as 35dB, an active cloak alone will turn that into 26.25dB. If the scout is running one of the races that reduces signature o...
- by Ventis Gant - at 2014.02.12 14:11:00
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2. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Flint Beastgood III wrote: Heinrich Jagerblitzen wrote: Garth Mandra wrote: Whatever CCP does there's going to be rage about BPOs. Eventually they'll just have to bite the bullet and do it. If they sweeten the deal somehow then it could b...
- by Ventis Gant - at 2014.02.02 02:56:00
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3. FEEDBACK: LAV's and roadkill - in Feedback/Requests [original thread]
I don't know about a LAV being destroyed from hitting a heavy, but there should be consequences. From a real world physics standpoint, the LAV experiences exactly the same forces as the infantry being hit. Suits, especially heavy suits, have quite...
- by Ventis Gant - at 2014.02.01 02:04:00
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4. HAV Operation Like a LAV - in Feedback/Requests [original thread]
I find the logic that a HAV should need multiple operators for maximum effectiveness to be valid. It usually takes multiple infantry to take one down. As far as EVE goes, battleships can have massive EHP and damage output compared to frigates beca...
- by Ventis Gant - at 2014.01.31 14:04:00
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5. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Beforcial wrote: KAGEHOSHI Horned Wolf wrote: Professormohawk wrote: dont make it race only. make Amarr get a different one. I don't think you understand how racial items work in Dust. All weapons and dropsuits are made by a specific r...
- by Ventis Gant - at 2014.01.30 04:27:00
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6. the anti logi - in Feedback/Requests [original thread]
I really like the idea of the ammo stealer. Make it hard to find and destroy. It wouldn't show up as an onscreen icon or have a visible "pulse" effect to give it away. Just an onscreen notification that shows -X ammo or whatever. Maybe it only ste...
- by Ventis Gant - at 2014.01.30 03:59:00
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7. [Suggestion] Make Race and Bloodline matter in character creation - in Feedback/Requests [original thread]
This is actually the way it used to be in EVE. Then they realized that new players have no idea what it all means. They can't make meaningful choices, so they wind up with SP in skills they rarely if ever use. For instance, if a particular race an...
- by Ventis Gant - at 2014.01.30 03:38:00
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8. [Feedback/Request] Basic frames & specializations: differentation & cost - in Feedback/Requests [original thread]
I think that we need more suit options. First, make the "specialty" suits true tech II items. They are sort of that way anyway. In EVE, the TI ships have roles, but are much less specialized than T2 ships. IIRC, T1 ships have one set of role bonus...
- by Ventis Gant - at 2014.01.30 03:19:00
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9. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Another possible way to keep the EVE pilot engaged...rats trying to destroy the site. They warp in from long distance and the EVE player needs to destroy them before they come in range of the wreck. If they get hits off on the wreck, then stuff bl...
- by Ventis Gant - at 2014.01.30 01:57:00
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10. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
Nah...no duct tape here. They are plasma weapons, which technically makes them of the Hybrid class, specifically the blaster subclass of the Hybrid class, which makes them Gallente. Caldari - Sniper rifle (railgun), swarm launcher (missiles) Gall...
- by Ventis Gant - at 2012.08.01 06:47:00
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11. Kill Credit - in Feedback/Requests [original thread]
I agree with the percentage based method, if it can be done with available resources. The only reason I care, though, is for SP purposes. From a KDR perspective, the only thing that matters to me is that the enemy is dead.
- by Ventis Gant - at 2012.07.29 05:22:00
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12. [Request] Future Expansion: Bots - in Feedback/Requests [original thread]
bots is a dirty word in New Eden. But the idea is fine.
- by Ventis Gant - at 2012.07.29 05:13:00
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13. Close Quarters gun fights - in Feedback/Requests [original thread]
And yet, it is still better than the last build. Here's hoping it continues to get better with each new build. However, I have noticed relatively little of this problem with my sniper rifle...most of the time it hits right where I am aiming.
- by Ventis Gant - at 2012.07.29 05:12:00
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14. in game rapid troop relocation (teleportation) - in Feedback/Requests [original thread]
I like the idea in principal. Only has to be balanced. Maybe the system is dumb and an enemy that stumbles across it can use it too? So if you dropped one at your staging area, then you have to protect the other end or hide it well so that the ene...
- by Ventis Gant - at 2012.07.29 05:09:00
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15. use the bed as a log out method - in Feedback/Requests [original thread]
He said soon not soon(tm). That means it really will be soon!
- by Ventis Gant - at 2012.07.29 05:01:00
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16. [Request] Canceling Swarm Launcher Vehicle Lock-On - in Feedback/Requests [original thread]
Maybe slash with the knife? I know on the charge sniper rifle one way to "uncharge" it without firing a round is to use the knife. See, it is useful even if you haven't trained the skill and fitted all the mods for it!
- by Ventis Gant - at 2012.07.20 12:18:00
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17. There is no level cap right? - in Feedback/Requests [original thread]
^^This You can only spend so many SP before a given role is maxed out. Then you get to train for another role (or save your SP for when your chosen role gets expanded in a future update, of course)
- by Ventis Gant - at 2012.07.20 12:16:00
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18. Pre-req only skills should be removed. - in Feedback/Requests [original thread]
I believe that they are slowly adding passive effects to skills (the Dropsuit Command skill had no built in effect last build, now it has that 5% to sig radius or whatever), and as far as dead levels, those are going to slowly go away as well (suc...
- by Ventis Gant - at 2012.07.18 05:40:00
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19. Add a nova sword - in Feedback/Requests [original thread]
I wouldn't be opposed to a "sword" version of the nova knife, as long as it takes up a primary weapon slot (light weapon). If someone wants to go that route and specialize in it, they should have to really commit to it and fit for it. It should pr...
- by Ventis Gant - at 2012.07.18 05:37:00
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20. No Fat Chicks Please - in Feedback/Requests [original thread]
It could be that the female avatars are only for out of battle interaction. Only having male characters in the actual battles will save on resources for the PS3. There is some indication that this direction may be supported in the backstory. Some ...
- by Ventis Gant - at 2012.07.17 21:30:00
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